Magic Missile

1st-level, Evocation

  • Casting time: 1 Action
  • Range: 120 feet
  • Components: V, S
  • Duration: Instantaneous

You create three glowing darts of magical force. Each dart strikes a creature of your choice that you can see within range. A dart deals dice:1d4+1|noform|noparens|avg (1d4 + 1) Force damage to its target. The darts all strike simultaneously, and you can direct them to hit one creature or several.

Using a Higher-Level Spell Slot. The spell creates one more dart for each spell slot level above 1.

Classes: Artificer (Armorer); Bard (College of Lore); Bard; Cleric (Arcana Domain); Fighter (Eldritch Knight); Rogue (Arcane Trickster); Sorcerer; Wizard (Evoker); Wizard

Source: Player’s Handbook (2024) p. 295. Available in the SRD and the Free Rules (2024)