Toll the Dead

cantrip, Necromancy

  • Casting time: 1 Action
  • Range: 60 feet
  • Components: V, S
  • Duration: Instantaneous

You point at one creature you can see within range, and the single chime of a dolorous bell is audible within 10 feet of the target. The target must succeed on a Wisdom saving throw or take dice:1d8|noform|noparens|avg (1d8) Necrotic damage. If the target is missing any of its Hit Points, it instead takes dice:1d12|noform|noparens|avg (1d12) Necrotic damage.

Cantrip Upgrade. The damage increases by one die when you reach levels 5 (dice:2d8|noform|noparens|avg (2d8) or dice:2d12|noform|noparens|avg (2d12)), 11 (dice:3d8|noform|noparens|avg (3d8) or dice:3d12|noform|noparens|avg (3d12)), and 17 (dice:4d8|noform|noparens|avg (4d8) or dice:4d12|noform|noparens|avg (4d12)).

Classes: Bard (College of Lore); Cleric (Arcana Domain); Cleric (Death Domain); Cleric; Fighter (Eldritch Knight); Rogue (Arcane Trickster); Sorcerer (Divine Soul); Warlock; Wizard

Source: Player’s Handbook (2024) p. 334