Searing Smite

1st-level, Evocation

  • Casting time: 1 Bonus Action, which you take immediately after hitting a target with a Melee weapon or an Unarmed Strike
  • Range: Self
  • Components: V
  • Duration: 1 minute

As you hit the target, it takes an extra dice:1d6|noform|noparens|avg (1d6) Fire damage from the attack. At the start of each of its turns until the spell ends, the target takes dice:1d6|noform|noparens|avg (1d6) Fire damage and then makes a Constitution saving throw. On a failed save, the spell continues. On a successful save, the spell ends.

Using a Higher-Level Spell Slot. All the damage increases by dice:1d6|noform|noparens|avg|text(1d6) for each spell slot level above 1.

Classes: Cleric (Forge Domain); Paladin

Source: Player’s Handbook (2024) p. 314. Available in the SRD and the Free Rules (2024)