Rime’s Binding Ice

2nd-level, Evocation
Rime's binding ice adds insult to injury in the hands of a spellcasting white dragon.

  • Casting time: 1 Action
  • Range: Self (30-foot Cone)
  • Components: S, M (a vial of meltwater)
  • Duration: Instantaneous

A burst of cold energy emanates from you in a 30-foot cone. Each creature in that area must make a Constitution saving throw. On a failed save, a creature takes dice:3d8|noform|noparens|avg (3d8) cold damage and is hindered by ice formations for 1 minute, or until it or another creature within reach of it uses an action to break away the ice. A creature hindered by ice has its speed reduced to 0. On a successful save, a creature takes half as much damage and isn’t hindered by ice.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, increase the cold damage by dice:1d8|noform|noparens|avg|text(1d8) for each slot level above 2nd.

Classes: Bard (College of Lore); Bard; Fighter (Eldritch Knight); Rogue (Arcane Trickster); Sorcerer; Wizard (Evoker); Wizard

Source: Fizban’s Treasury of Dragons p. 21