Ray of Frost

cantrip, Evocation

  • Casting time: 1 Action
  • Range: 60 feet
  • Components: V, S
  • Duration: Instantaneous

A frigid beam of blue-white light streaks toward a creature within range. Make a ranged spell attack against the target. On a hit, it takes dice:1d8|noform|noparens|avg (1d8) Cold damage, and its Speed is reduced by 10 feet until the start of your next turn.

Cantrip Upgrade. The damage increases by dice:1d8|noform|noparens|avg (1d8) when you reach levels 5 (dice:2d8|noform|noparens|avg (2d8)), 11 (dice:3d8|noform|noparens|avg (3d8)), and 17 (dice:4d8|noform|noparens|avg (4d8)).

Classes: Artificer; Bard (College of Lore); Cleric (Arcana Domain); Druid (Circle of the Land, Polar Land); Druid (Circle of the Sea); Fighter (Eldritch Knight); Rogue (Arcane Trickster); Sorcerer; Wizard (Evoker); Wizard

Source: Player’s Handbook (2024) p. 311. Available in the SRD and the Free Rules (2024)