Lightning Arrow
3rd-level, Transmutation
- Casting time: 1 Bonus Action, which you take immediately after hitting or missing a target with a ranged attack using a weapon
- Range: Self
- Components: V, S
- Duration: Instantaneous
As your attack hits or misses the target, the weapon or ammunition you’re using transforms into a lightning bolt. Instead of taking any damage or other effects from the attack, the target takes dice:4d8|noform|noparens|avg (4d8) Lightning damage on a hit or half as much damage on a miss. Each creature within 10 feet of the target then makes a Dexterity saving throw, taking dice:2d8|noform|noparens|avg (2d8) Lightning damage on a failed save or half as much damage on a successful one.
The weapon or ammunition then returns to its normal form.
Using a Higher-Level Spell Slot. The damage for both effects of the spell increases by dice:1d8|noform|noparens|avg|text(1d8) for each spell slot level above 3.
Classes: Ranger
Source: Player’s Handbook (2024) p. 292