Ice Knife

1st-level, Conjuration

  • Casting time: 1 Action
  • Range: 60 feet
  • Components: S, M (a drop of water or a piece of ice)
  • Duration: Instantaneous

You create a shard of ice and fling it at one creature within range. Make a ranged spell attack against the target. On a hit, the target takes dice:1d10|noform|noparens|avg (1d10) Piercing damage. Hit or miss, the shard then explodes. The target and each creature within 5 feet of it must succeed on a Dexterity saving throw or take dice:2d6|noform|noparens|avg (2d6) Cold damage.

Using a Higher-Level Spell Slot. The Cold damage increases by dice:1d6|noform|noparens|avg|text(1d6) for each spell slot level above 1.

Classes: Bard (College of Lore); Bard; Druid; Fighter (Eldritch Knight); Ranger (Winter Walker); Rogue (Arcane Trickster); Sorcerer; Wizard

Source: Player’s Handbook (2024) p. 287. Available in the SRD and the Free Rules (2024)