Cure Wounds

1st-level, Abjuration

  • Casting time: 1 Action
  • Range: Touch
  • Components: V, S
  • Duration: Instantaneous

A creature you touch regains a number of Hit Points equal to dice:2d8|noform|noparens|avg (2d8) plus your spellcasting ability modifier.

Using a Higher-Level Spell Slot. The healing increases by dice:2d8|noform|noparens|avg|text(2d8) for each spell slot level above 1.

Classes: Artificer; Bard (College of Lore); Bard; Cleric (Life Domain); Cleric; Druid (Circle of Wildfire); Druid (Circle of the Moon); Druid; Paladin; Ranger; Sorcerer (Divine Soul, Good); Sorcerer (Spellfire Sorcery); Warlock (Celestial Patron)

Source: Player’s Handbook (2024) p. 259. Available in the SRD and the Free Rules (2024)